| Ask any sci-fi
fan to list there top ten films and 8 out of
10 times lurking about there somewhere will
be the James Cameron masterpiece, Aliens. Not
Alien or Alien III or even Alien Resurrection
(particualry not the last one) but Aliens. Why?
I hear you cry, well I’ll tell you (wait
for it words of wisdom approaching at high velocity),
it’s for the big guns and cheesy lines,
which, funnily enough is why the roleplayers
like it to. What? I hear you scream, roleplayers
tend to be intelligent academic types, and that
movie was great for the suspense and story line.
Well yes I am inclined to agree but every now
and then there’s a roleplayer in us that
is just dying to say and I quote "game
over man, game over" just before getting
their face ripped off.
This game is renowned among roleplayers and
rightly so. But not for its system or even
its ease of play, let me make no bones about
it, this system is a nightmare to run. Because
the players are expecting certain things and
god help the referee if he doesn’t provide.
Now I’m not saying that each game played
should be a clone of the film, but players
are expecting to be up against forces that
they couldn’t possibly beat by going
toe to toe with, they will however try, but
don’t punish them too harshly for this.
No this game is renowned for its feel, its
atmosphere, the initial curiosity at why the
referee has handed out more character sheets
than there are players, trust me some of you
will not be coming home. Then there’s
the desperation when they realise there are
probably more foes than the party has bullets
and it all culminates in the euphoria that
they can set the nuclear reactor to blow and
still fly the drop ship of the planet. This
is usually then followed quickly by shouting
at one of the player’s for getting the
pilot killed in the first hour of game time.
In my time as a roleplayer I have never found
a roleplay game set in Vietnam but if its
Americans with guns shooting at anything that
moves while screaming lines that are too cheesy
for most Japanese animated films, then Aliens
is for you.
The Aliens Adventure game was indeed a masterpiece
and still is. But for one reason, it’s
a cheap merchandising shot, the system was
looted from Leading Edges main product, Living
Steel which was ultimately an average game
that got to bogged down with mathematical
formulae. Personally I find the vehicle rules
a nightmare to administrate and tend not to
bother with them. Character generation can
be very long winded and is best done the night
before by the referee.
However this is still a great game as long
as players realise one thing, that Aliens
has to be a one off a treat if you will. After
long hours of battling unseen foes in Call
of Cthulhu or nurturing your 16th level wizard
in AD&D there’s nothing better than
dying at the hands of the Alien Queen while
screaming “get some, get some!”
and firing a pulse rifle at approaching face
huggers.
If you can get hold of this game, and there
are some copies still floating around, then
I highly recommend that you snatch them up.
And remember, in housing estates everyone
can here you scream!
Reviewed By Simon Bownes |