Product Review
The Moderators Guide is the
second book you will need to run Blue Planet V2 properly.
It’s another hardback masterpiece with great
cover art and loads of great gaming ideas. It’s
basically one of those books, which is full of stuff
the players either don’t really need to know
or shouldn’t know, not just yet anyway. After
all it’s so much more fun to let the players
point and laugh at the ugly monkey, all the while
blissfully unaware that 3 other ugly monkey’s
are having a good look through their kit and eating
the shiny bits. The book has been very well written
and laid out, with each section giving you information
on relevant subjects and detailing the planets colourful
background.
There are four chapters making up
the book, which take you on an entertaining journey
through the ins and outs of Blue Planet. There is
also the standard foreword telling you about how great
it is to be a moderator if you do it properly. One
of the best things about this book are the maps…
no I’m serious take my word for it. They help
to give your players a feeling of the size and scale
of the islands their on, and it shows them how far
away they are from the nearest source of help, which
is always good for those isolation adventures.
The first chapter is about the actual
planet your on (in the game). It starts out by zooming
right out to give you a bit of background on the Serpentis
System. We are then taken to Poseidon, which is the
watery Earth-like planet that the game is set on.
The rest of this mammoth chapter
deals with the islands and the major cities, towns,
villages and settlements on each one. Each of the
places visited are described in detail with information
on the local economy, the population, the history,
the geography, the allegiance and the general mood.
There is also a bit at the end of each of the descriptions
telling us about assorted NPC’s who can be found
at each location and it tells us a bit about what
there up to and why. These NPC’s are worth introducing
to your players as they will more than likely have
various missions to offer and will certainly help
you out if you ever run dry in the story department.
"Pay attention, here comes
the science." Yes I know it was better coming
from Jennifer Aniston, but what does she know about
roleplaying? NOTHING, unless Brad Pitt’s a sneaky
AD&D fan of course. This is a reference to a shampoo
advert with Jennifer Aniston in, just incase you we’re
wondering. Anyway back to the point.
Chapter two is used to give you
some factual information on how things work when you’re
messing about in the water. It has sections on things
like breathing underwater and tells you how your senses
will be affected when you’re below the waves.
It also has a few examples of the kind of beasts you
could come across as you tour the islands. These have
been thought out well and can be used to give your
islands a bit more life, their also good to stamp
out any thoughts the players may have about their
position at the top of the food chain.
Chapter three, Aliens, and they
sure aren’t from the film. This chapter is about
some of the sneaky stuff that nobody but the moderator
should read. If the players stray into this section
then may they suffer the wrath of evil flying chimps
with spears. I’m not going to go into any detail
over this bit. I think it will be sufficient to say
that the moderator should read this part of the book
a couple of times to make sure they understand what’s
going on. It would be a shame to waste an idea this
good.
The final chapter tells you a bit
about what happened to Earth and why. It then goes
on to tell you about the major factions in the game.
The Global Ecology Organisation (GEO) is like the
UN, it was set-up to help sort things out on Earth
and is now policing Poseidon. The Corporations are
also covered in this section. These are all huge businesses,
some are well behaved and even considerate to the
planet, others are complete git's and are here to
make money regardless of the consequences.
To sum it all up, If you have the
Players Guide and you plan on running a Blue Planet
Game then you should splash out on this book to. It’s
stuffed full of interesting ideas for storylines and
has loads of information to help along any gaming
ideas you may have.
This book was well worth the read
and looks good to boot.
Reviewed By Jon Simpson
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