| The Babylon Project
roleplaying game suffers from similar deficiencies
as the series, the ideas are there they just
fail to make the most of them. The book contains
all the details and background ideas of the
series which is essentially sound, but it fails
in executing the rule system and you’ll
have to put a lot of effort in to get the best
out of it. But at least you won’t have
to put up with any of the wooden acting.
The game is set during the development of
the Babylon station after the Earth Minbarri
war. But you’ll probably ignore this
and set your game in your favourite period
of the show. There’s plenty of background
in the main rulebook without any of the mind
numbing detail that will stifle your own epic
ideas (yeah, right). You have the option to
journey all over the galaxy. This can be anything
from ships heading out of control into Vorlan
space, frontier worlds that play like a dodgy
future western (think Bravestar), politics
on Earth or the Babylon station itself. This
is one of the games strong points and it’s
nice to find a game where there is no good
and evil battle going on, just a bunch of
aliens trying to get an advantage over humans
and each other.
Character generation is the standard fair
of attributes traits and skills. But it does
limit your characters development sufficiently
enough to stop your players from ending up
super human. The skill and combat systems
are also fairly identical to most other roleplaying
games, they might not be ground-breakingly
exciting, but at least they're easy to grasp.
The only supplement that was readily available
in this country was the Earth-Force sourcebook.
This gives you details on the Earth’s
military as well as a sack full of new skills,
rules and military equipment. Also included
are rules for a table top space combat game
that can be incorporated into your games and
details of most Earth-Force ships and a couple
from each of the other races. Finally at the
back is a list of Earth-Force characters from
the Joint Chiefs of Staff to famous Starfury
pilots. These are useful to flesh out your
games and throw in a few characters your players
might recognise. This book does give you the
feel of being rushed to print, a few of the
rules don’t seem to have been thought
through, the counters for the table top space
combat are missing, the same picture is used
three times for different Earth-force characters
and the recruitment poster at the front has
two of the most hideous people ever on it.
The future is not bright for humanity if these
are examples of Joe Average.
Overall The Babylon Project is an average
game hoping to sell off the series license.
So if you and your mates like the show it
could be worth taking a look, otherwise there
are probably more interesting Sci-fi games
out there for you to choose. The books are
currently out of print. Wireframe Productions
holds the publishing rights, however the company
no longer has a publisher and are presently
seeking one So you never know the Babylon
Project books could be available once again.
If you see them around and you enjoy the TV
series you might just want to pick up a copy.
Reviewed by Mark Jones (strange chap - Crab
Dancing)
Additional Note: The Babylon 5 RPG has
been re-vamped and re-released and is now
produced by Mongoose Publishing, who can be
found at www.mongoosepublishing.com |