Hang
in there, Beowulf.
Help is on the way…
Marc Miller’s Traveller
is one of the most fully realized game backgrounds
ever created… a vast empire of over
11,000 systems, with a turbulent history dating
back thousands of years. Locales can range
from a crowded spaceport to a lonely frontier
outpost, from the teeming cities of Core to
the unexplored worlds on the edge of the Great
Rift. Characters can be merchant princes,
diplomats, soldiers, politicians, nobles,
criminals… or all of them at once. Political
intrigues, trading schemes, mind-wrenching
alien enigmas, mercenary raids, wars…
almost anything is possible.
The newly revised GURPS
Traveller, Second Edition melds this exciting
universe with the rules system of GURPS, and
includes rules for creating new characters
and for converting old ones from other Traveller
rules systems. It includes a modular starship
construction system (fully compatible with
GURPS Vehicles) and a space combat system
for ship-to-ship encounters.
GURPS Traveller also brings
you the official alternate universe for Traveller,
in which Emperor Strephon, and the Third Imperium,
have survived to face new challenges.
Continuing support for this
line includes books on alien races, scouts,
worlds, and playing a mercenary in the Traveller
universe.
- From the GURPS Traveller Rulebook - |