What
Monsters Lurk…
Hunters may have been exposed
to the truth of the world - that monsters
exist - but they know very little about what
stalks the night. Every hunter must answer
the call in his own way, according to his
own values and beliefs. What other choices
does he have? But what if a radically different
outlook made the hunt a radically different
reality? What if you could make the hunt your
own?
In the Cradle of Civilization?
Hunter: Holy War invites
you to travel to the Fertile Crescent - the
Middle East and Egypt - to discover what beasts
lurk even under the desert sun. Whether your
hunter travels to this foreign land or is
the desert's son, learn how different cultures
answer the call and how their hunt is different
from that of the West. Discover how you can
define the hunt.
- From the Holy War
Sourcebook - |