| Exotic
media-darling maniacs, Contract Killers are
the crazed superstars of the world of progress.
Life as one of SLA's tame murderers is just
a heady blend of fame, fortune and adoring
fans... except for Hunter Sheets, Slayer's
dirty work, sponsorship duties, lethal secrets
and desperate fights to the death in dingy,
stinking alleys.
Every day, thousands of would-be heroes are
sucked into the Circuit, chewed up, and spat
back out again. In chunks. To survive, you
have to be dedicated, aggressive, skilled
and photogenic. Oh yeah, you have to be insane
to. And that's before before you find out
about all the stuff they don't talk about
on 3rd Eye news reports.
Inside the pages of the Contract Directory,
you'll find everything you'll need to chew
your way to the top. The truth about life
in the Circuit Arena, Street and Covert games,
and the shows every Killer wants to appear
on. The reality of sponsorship, constant media
attention, and gaining reputation. Detailed
profiles of the stars. Exotic territories,
from the bowels of Downtown to deep-space
installations and distant worlds. Tactical
essays. How to survive the secret assignments
that all Killers are lumbered with.
On top of this, you'll find all sorts of
goodies that will make a major impact on every
game of SLA Industries. There's equipment
to die for - including high fashion armour,
exotic weaponry, brutal combat-grade industrial
tools, and innovative new skills, drugs and
gadgets for the discerning maniac. Detailed
new rules include full systems for madness,
martial arts, critical hits and custom weapons,
and a shocking new race for player characters.
An entire new type of assignments, complete
with example missions, will add versatility
to campaigns.
With full information on how and why to integrate
Killers into your games, the Contract Directory
is certain to bring lots of new life - and
death - to SLA Industries.
- From The Contract Directory Sourcebook
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