KMANT - Werewolf Changing Breeds Book 2: Nuwisha

Product Name
Werewolf: The Apocalypse
Changing Breeds Book 2: Nuwisha
Retailing at around
£6.99
Rating out of 10
8.2 / 10
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Product Blurb

Laugh for Coyote
Learn the secrets he will teach you
Kill the foes he will choose for you
Laugh, says Coyote:
Sing to Luna, who longs for the past
Dance for Earth Mother, who gives us so much

Laugh, demands Coyote:
Trick the sullen, who need happiness
Prank the foolish, who forget the truth

Laugh, insists Coyote:
Share your secrets with no one
Tell your tales to everyone

Laugh, commands Coyote:
Teach the naive, who want to learn
Destroy the arrogant, who feel they know all

Laugh, for Coyote
He is our father, our teacher, our friend
He is our master, our creator, our destroyer

Nuwisha includes:

The history, culture and creation myths of the devilishly clever werecoyotes;
Expanded information, Gifts, totems and more for Nuwisha paws only;
four sample Nuwisha, a comic book tale of a legendary trickster, and more.

- From the Changing Breeds Book 2: Nuwisha -

Werewolf Changing Breeds Book 2: Nuwisha Review - By Matías Timm

Paperback - 72 Pages

Q: How many Wendigo does it take to change a burned out light bulb?
A: What's a light bulb?

Q: How many Red Talons does it take to change a burned out light bulb?
A: WEAVER THING! DESTROY!

Q: How many Nuwisha does it take to change a burned out light bulb?
A: Only one, he changes the house around the light bulb.

(Copied from somewhere in the web. No authorship denied nor copyright questioned)

The first thing that can be said about this book is that it’s skinny. Skinny like a clan-book, or a tribe-book. All of the other Changing Breed books (except maybe Corax) double Nuwishas page count easily. Why is this book is so skinny? I have know idea, but in my opinion it could’ve used some more pages, and not just for nice artwork.

So, what are Nuwisha? This is the second of the Changing Breed books, the first was BASTET. Click on the link to read more about the War of Rage and other stuff already mentioned. Nuwisha are, basically, were-coyotes. How is a coyote different from a wolf? Don’t ask me for details, I’m not a zoologist. But, these guys are a completely different species, they don’t even have Rage.

Nuwisha believe themselves to be the children of the creator of all, Coyote. Yes, that’s right. These folks believe their totem created everything else, and he did it out of boredom. After the customary comic that appears at the beginning of the book (this is a very good one, and features Laughing Manyskins, a signature character of the Werewolf: the Apocalypse setting) we get this new (?) cosmology, a very confusing one, where Coyote seems to be the most important, outranking even Gaia (maybe).

The Nuwisha do embrace some of the same concepts used by other shape-changers to describe the universe however. Gaia is only a world. The Triat is most important. Werewolves perceive Gaia as the whole of Creation. By the way, it seems that Coyote offended Luna in some way, so now his children sing to her, trying to atone for his wrongdoings.

Nuwisha don’t have tribes, or auspices. But they do embrace one aspect of the trickster totem (basically Coyote). Coyote has a lot of different aspects, and for each of them, some Nuwisha may become its agents. So, while some just enjoy wild pranks, other try to nurture those who suffer, and others try to teach. Yes, the pranks’ reason is to enlighten their “victims”.

The were-coyotes, perceived by others as the tricksters of Gaia, are in fact a sort of teacher… teachers through nasty examples. They also try to learn from what they see, so they know more about other species than the average other Fera does, they even know the secret existence of the Nagah, or were-serpents (This is disproved in the Nagah book, where it seems that only Manyskins knows this mystery.) They also have the ability to go to wherever they want to go in the Umbra, as opposed to most Shape-changers, who can only go to certain parts of the Umbra. They even claim to have taught this skill to the Garou.

After the cosmology section, and a brief description on their views of other groups and themselves, this book hasn’t much left to offer. There are some gifts and rites, and some additional information but that’s about it. It’s an important book for a Werewolf Storyteller, but is disappointingly short. The only bright side of its size is that you can read it riding the train to college or your work. All in all, I feel that there could be some additional information on them. Like I said, it’s essential, because these guys have an important role to play in the big scheme of things, or so it seems, and they seem very funny, as PCs or as NPCs. Pray that your character doesn’t become the victim of one of the Nuwisha’s pranks…

Also… The character sheet has a weird recording space dubbed “Pants?” Weird sheet-designer humour, I guess. Talking about weird RPG humour…

Q: Why did a Marauder cross the road?
A: Dunno, but it used to be a straight road

Reviewed by Matías Timm