| South
of the Border
You’re on the run from the law. You’ve
got enemies aplenty in the states, from undead
bloodsuckers to nine-foot werewolves. Folks
are coming after you with fire, silver bullets
and magick. But that’s alright because
your just a few miles north of the border.
And you figure once you get to Mexico, your
troubles will be far behind. Bad, bad move,
amigo.
And Just North of Doomsday
If you thought Mexico was immune to the troubles
of the Savage West, you’re all kinds
of wrong. There are gangs of vampires riding
the night, pulling down everyone who gets
in their way. There are shapeshifters with
long memories and a list of grudges, and they’d
all be happy to take out their grievances
out on you. There are ancient blood-cults
and twisted immortals from the time of the
Olmecs. There’s corruption and murder
and chaos waiting for you. Good thing they
celebrate the Day of the Dead down there –
you’ll probably be in a tae to appreciate
it soon enough.
Tails From The Trails Mexico
The scoop on 19th-century Mexico in the World
of Darkness; a whole section on settlements
where an outlaw can go to ground
Notes on the supernatural population and
history of Mexico, including Garou, Changing
Breeds, vampires, ghosts and more
A lynch mob of antagonists for Wild West
games, from the Boot Hill gang to the ancient
mummies that still walk today
- From the Tales From The Trails Mexico
Sourcebook - |