I thought
it was time the readers of KMANT heard from
the other side of the screen, so this update
is coming from God’s side.
I've been putting my well seasoned group (you
can call trained chimps that) through the wringer
of a Cthulhu campaign, Horror on The Orient
Express.
So far I must confess I’ve been pleasantly
surprised by the fact that everyone except Chris
(playing Apu the servant) and Matt (playing
something… probably a Ranger knowing Matt)
has survived so long on their first characters.
This isn't bad going considering the group comprises
of 2 sociopath's and 3 megalomaniacs.
WARNING: may contain spoilers for The Orient
Express Campaign
The group had been asked to locate the remains
of a scattered statue, put it together and then
destroy it (yes another bloody statue…
Gareth’s games always seem to involve
masonry – Jon).
So far they've managed to gather it all apart
from the head during their travels across Europe.
They started in the smoggy streets of London,
took in the sights of Paris and its' surround,
had a quick nocturnal sojourn in Lausanne before
leaving the delights of France behind, to the
relief of French peasants everywhere. Then they
had a quick visit to the opera in Milan before
seeing the city of canals, Venice. Next they
had an out of body, literally, experience in
Zagreb, a bit of site seeing in the ancient
city of Belgrade, before arriving in the quiet
little city of Sofia, which is where we will
pick up our story.
On their journey between Belgrade and Sofia,
Matt was viciously attacked on the train loosing
an eye to the assailant who fled the train by
jumping off and trying to escape into the darkness.
Chris took this opportunity to show everyone
his masterful shooting abilities, which bring
me to ask the question; why is every character
in this group an expert marksman, when we all
know fire is an investigators best friend?
The staff on the train were obviously horrified
and did everything to make the journey more
comfortable for the group by arranging a quality
hotel for their next stop. Matt, now doped up
to the eye-ball had a couple of visions on route,
which he kept quiet about… when you’ve
only got one eye, I guess the fact that there’s
not one in ‘team’ escapes your attention.
After arriving in Sofia, the group found a
newspaper article featuring a picture of the
missing statues head. The following morning
they all set off to the university to try and
obtain (read: steal) the final piece and this
was where their excellent grasp of English,
but total lack of local lingo let them down.
Despite their complaints I’m not being
harsh. You try talking to somebody in English
when they only speak Bulgarian or Slavic!
Eventually they managed to find a rather more
educated professor and settle on a common language,
Latin. After a casual chat and then some good
persuasive tactics (lying) the prof finally
agreed to let the group have a look at the statue
piece and led them to where it was stored. Upon
opening the door the prof fainted at the sight
of a headless corpse and two prone figures.
What were our heroic investigators initial
reactions? The doctor stayed true to the Hippocratic
oath and helped the professor and prone figures
along with the journalist, while the aristocrat
had a quick look around to see if there were
any choice items worth nicking. Remember people,
with Martin in your group always check your
inventory because if you haven't got it any
more he probably has.
Soon the scene was awash with medical staff,
police and university staff, but the group managed
to pick up some important clues.
1) The statue head was missing.
2) One of the men was missing his head
3) They really needed someone to be able to
speak Bulgarian
4) Their are lots of caves to north of the city.
The players retreated to their hotel and made
plans to go for a leisurely walk along the river
to the north of the city and do some pot-holing.
With the group wrapped up warm they boldly set
off on their little hiking expedition. After
a couple of hours Matt, now being referred to
as the psychic one-eyed freak, had another vision
and pointed out a cave entrance. The fearless
group entered with torches blazing, perfect
for letting any occupants of said cave know
that interlopers are on the way.
As they delved deeper into the cave, to their
great surprise, nothing happened. No screaming
horde of cultists or unspeakable horrors appeared
and so with a new found confidence and Martin
bravely organising the groups marching order
to ensure maximum personal safety, they pressed
on.
Eventually they came to a large cavern with
several piles of rags scattered about and a
strange feature in the darkness that they couldn't
quite make out. The rags turned out to be the
shredded remains of people and among them they
found the man who’d stolen Matt’s
eye earlier, with a rotting globule of jelly
in his left eye socket.
The thing in the darkness they couldn’t
make out before, turned out to be a 15' pile
of heads. Karl’s character bravely chose
to climb the mound. In reality, Karl wasn’t
present for this session and was in fact chosen
by the rest of the group as the most expendable.
On top of the mound he found a cushion, but
no statue head. Slightly put out, with no further
clues and claiming that it was surely in the
rules that they should find one statue part
per session they boarded the train and set off
for Constantinople and the final destination
of their train journey. |